Sonic generations black knight models

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Black Knight was revealed in July 2008, and released in March 2009 in all regions. Visually, the game was stylized after Sonic Unleashed (2008) and uses the PhysX engine.

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Black Knight was conceived as a way to attract new audiences to both the series and the legends of Knights of the Round Table among console users, with Sega holding focus groups to choose which characters would appear in the game. Gameplay involves controlling Sonic around with the Wii Remote's motion-sensing functionality, particularly swinging around the sword to attack enemies and to move forward.ĭevelopment on Sonic and the Black Knight began in 2007, shortly after the completion of Secret Rings and heavily involved the designers of both Sonic Adventure 2 (2001) and Sonic Heroes (2003), lead by producer Tetsu Katano.

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It is the second and final entry in the Sonic Storybook series, following Sonic and the Secret Rings (2007), and involves Sonic being transported to the story of King Arthur by wizard Merlina, under the pretense that they are attempting to stop a corrupted Arthur (the Black Knight) however, it is later revealed that there was no corruption and that Merlina had secretly wanted to become the Dark Queen to prevent the legend's fate from occurring. Sonic and the Black Knight is a 2009 platform video game developed by Sonic Team and published by Sega as part of the Sonic the Hedgehog series for the Nintendo Wii. Platformer, action-adventure, hack and slash

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